PRE-ALPHA ·PLAYS IN YOUR BROWSER
Build the world. Write the story. Play together.
A retro RPG you build in your browser and play with friends. Paint a map, write a quest, make a hero — then walk her into worlds other people made. No downloads, no code, free.
No downloads requiredSay hi on Discord (opens in a new tab)
- NO DOWNLOADS
- NO CODING
- SOLO OR CO-OP
- ONE HERO, EVERY WORLD
- WORKS WITH A GAMEPAD
- YOUR OWN ART AND MUSIC
THE GAME
What is Evolving Legends?
Make a dungeon in an evening or a kingdom over a year — it is your pace. Paint the map, put people on it, tell them what to say, and hand your friends the link. Or skip all that and go play what other folks made. Either way it is the same world, and it gets bigger every time somebody builds.
ONE HERO, EVERY WORLD
Make your character once. Her name, her look, her level, her bag and her journal go with her from your friend's dungeon into a stranger's kingdom.
NOTHING TO INSTALL
Open a tab and you are in. No launcher, no download, no update night.
BITE-SIZED CREATION
Paint a map, place a character, write what they say, decide what happens when the player touches the chest. Each piece is small; the world is not.
YOUR OWN ART AND MUSIC
Upload pixel art, tilesets, character sheets and sound — MIDI included. Every account starts with a free set to build with.
SOLO OR CO-OP
Play alone, or form a party, chat, and walk the same map together in any world its author has shared.
THE EDITOR AND THE GAME — ONE TAB

LIZARD: Every tile here was placed by a player. The editor runs where the game does — your browser.
WHAT WORKS TODAY
Everything here is real
THE TITLE SCREEN

Start at the title screen
Music, a menu, and your last save one keypress away. Works with a keyboard or a gamepad.
THE FORGE

Make your hero
Pick an origin and a vocation, choose a look, give her a name. The Forge shows you the sprite that will actually walk the map.
THE MAP EDITOR

Paint a world
Brushes that draw the edges for you, a tileset panel that never scrolls sideways, and Ctrl+Enter to stand in what you just painted.
EVENTS

Tell them what happens
Events are a list of steps — show text, if the player has the key, open the door. Turn a list into a cutscene with one switch.
THE CHRONICLE

Open the Chronicle
Your bag, your gear, your skills and your journal, in a book you can open in any world. What you picked up here is still in your pocket there.
A SHARED WORLD

Bring friends
Form a party, talk in chat, and see each other walk the same map when the world's author has shared it.
CHOOSE YOUR CLASS
Play Your Way
Every playstyle shapes the world. Builders, writers and explorers all leave their mark.
THE ARCHITECT
Build towns, hidden grottos and dungeons. Decide what blocks the way and what does not, place the people, and hand over the link.
- BUILD
- 5 of 5
- STORY
- 3 of 5
- EXPLORE
- 2 of 5
THE STORYTELLER
Write what people say, decide what the player must have to get through the door, and stage the scene when they do.
- BUILD
- 3 of 5
- STORY
- 5 of 5
- EXPLORE
- 2 of 5
THE ADVENTURER
Skip the editor. Make a hero, level up, fill your bag, and carry it all into the worlds other players have built.
- BUILD
- 1 of 5
- STORY
- 2 of 5
- EXPLORE
- 5 of 5
ROADMAP
Where we are
Pre-alpha means the game works and we are still building big pieces of it. Here is what that means this season.
Done
- Done: The engine and the map editor
- Done: Your own art and music
- Done: The Forge and the Chronicle
- Done: Quests and cutscenes
- Done: Party chat and shared worlds
Now
- To do: Alpha playtesting: a starting town to meet in, and the rough edges testers find
Next
- To do: Battles
- To do: The world grows from that starting town outward
FAQ
Questions people ask
COMMUNITY
Join the Journey
Want to test early builds, share feedback, or talk game design with the developer?
COME SAY HI
Test early builds, tell us what broke, and see what is coming before anyone else.
FROM THE DEV LOG
Progress, experiments and sneak peeks land in #dev-log; big news in #announcements.
